Capcom Launches First-Ever Game Development Competition: A Collaboration for Industry Growth
Capcom is fostering industry growth and academic collaboration through its inaugural Capcom Games Competition, a game development tournament exclusively for Japanese students. This initiative aims to invigorate the video game industry by supporting research and cultivating exceptional talent.
A Collaborative Approach to Game Development
The competition utilizes Capcom's proprietary RE ENGINE, providing students with hands-on experience using cutting-edge technology. Teams of up to 20 students, each assigned roles mirroring professional game development, will collaborate to create a game within a six-month timeframe. Capcom developers will mentor participants, offering invaluable guidance and insights into industry best practices.
Winning teams will receive significant support, including potential commercialization opportunities for their developed game. This unique opportunity bridges the gap between academia and industry, providing real-world experience and a pathway to professional success.
Competition Details and Eligibility
The application period opens December 9, 2024, and closes January 17, 2025 (subject to change). Eligibility is limited to Japanese students aged 18 or older currently enrolled in a university, graduate school, or vocational school.
RE ENGINE: Powering Innovation
Developed in 2014, Capcom's RE ENGINE (Reach for the Moon Engine) debuted with Resident Evil 7: Biohazard in 2017. Its use in subsequent titles, including various Resident Evil installments, Dragon's Dogma 2, Kunitsu-Gami: Path of the Goddess, and the upcoming Monster Hunter Wilds, showcases its versatility and power in creating high-quality gaming experiences. The engine continues to evolve, ensuring its ongoing suitability for cutting-edge game development.
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