Silent Hill and Slitterhead creator Keiichiro Toyama is developing an all-new project.
During an interview with Famitsu at an exhibition showcasing Slitterhead's concept art, Toyama reflected on the horror title's reception, shared insights about running his independent studio, and teased early development on another unannounced game.
While emphasizing his studio prioritizes creative vision over commercial success, Toyama acknowledged Bokeh Studio had hoped for stronger sales amidst Slitterhead's cult following. He noted some audience confusion regarding whether Slitterhead leaned more toward horror or action, but took pride in its deliberately unconventional design.
"Considering my age, our sustainability becomes challenging," Toyama told Automaton. "I recognize the importance of passing creative leadership to younger talent. As a studio, we're still evolving toward our ultimate vision."
Regarding his next project?
"While I can't share specifics, we've begun developing our next title. From our founding, we envisioned Bokeh as a space welcoming diverse ideas—supporting younger developers' visions and potentially lighter projects," Toyama explained, noting their indie status allows creative freedom but imposes resource limitations.
"We must continue proving our capabilities through focused effort. Currently validating concepts means details will emerge later," he added, confirming Bokeh hasn't planned Slitterhead sequels—though leaving future possibilities open.
IGN's review scored Slitterhead a middling 5/10: "Like a battle-worn blade, its initial edge dulls over time until it ultimately fails to satisfy."
The Silent Hill franchise continues evolving with Silent Hill f, aiming to revitalize the series' Japanese horror roots while expanding combat mechanics. Explore Silent Hill's future direction through IGN’s analysis with Nick Limon, Matt Kim, and John Davison.
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