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SEOs urged to 'fight' via Google-friendly content

Author:Kristen Update:Feb 20,2025

Yakuza Like a Dragon Devs, True to Their Game, Encourage

A recent interview with Automaton reveals the unique collaborative approach of the Like a Dragon development team at Ryu Ga Gotoku Studio. The team embraces internal conflict as a catalyst for creating superior games.

Like a Dragon Studio: Conflict Fuels Creativity

Embracing the "Fight" for Quality

Yakuza Like a Dragon Devs, True to Their Game, Encourage

Series director Ryosuke Horii shared that disagreements among team members are not just common, but actively encouraged. He explained that these "in-fights," particularly between designers and programmers, are viewed as productive friction. The role of the planner is to mediate these discussions, ensuring they lead to constructive solutions. Horii emphasizes that conflict is only valuable if it results in tangible improvements to the game. "Fighting is meaningless without a fruitful conclusion," he stated.

Yakuza Like a Dragon Devs, True to Their Game, Encourage

Horii highlighted the team's commitment to meritocracy, stating that ideas are judged solely on their quality, regardless of their origin. The studio maintains a high standard, unafraid to reject proposals that don't meet the mark. This rigorous process, characterized by robust debate and "battles of ideas," ultimately serves to refine the final product. The team's approach reflects the spirited and confrontational nature of the games themselves.