Orcs Must Die! Deathtrap is an exhilarating strategy roguelike where you construct formidable defenses to combat relentless waves of orcs. Dive into the latest updates and developments to stay ahead in the game!
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⚫︎ Robot Entertainment has launched the “Gnomecoming” update, enhancing your gameplay with the addition of the Gnome Balloonist, which offers new ceiling trap placement options. The update also introduces Rift Surges to amplify trap damage, and Kobold Mounds that trigger enemy spawns. Additionally, a new organic trap called the Orc Eater and a fresh map, Resort Canal, have been added to the mix.
Read more: Gnomecoming Update (LIVE NOW) - New Content & More! (Steam)
⚫︎ Robot Entertainment has hinted at an upcoming content update for Orcs Must Die! with a vibrant, vacation-themed social media post captioned, “SOUND THE SIRENS!” Dubbed an “all-inclusive orc-slaughtering vacation package,” this update is slated for early May 2025.
Read more: Orcs Must Die! Deathtrap Teases New Upcoming Content for Early May (Official Orcs Must Die! X Page)
⚫︎ The Arcane Update has been unleashed by Robot Entertainment, infusing Orcs Must Die! Deathtrap with magical new content. This update includes a new playable War Mage, remixed maps, innovative traps, and a formidable new enemy to challenge your strategic prowess.
Read more: Arcane Update (LIVE NOW) - New War Mage, Traps, Maps, & More! (Steam)
⚫︎ Patch 1.0.12 for Orcs Must Die! Deathtrap has been released, bringing a comprehensive set of crash fixes, gameplay adjustments, and quality-of-life enhancements. This patch tackles various crash issues, including those related to trap placement, game initialization, multiplayer disconnections, and specific Xbox bugs.
Notable gameplay fixes include adjustments to trap behaviors like the Swinging Mace and Molten Gold, improved stacking mechanics for Threads such as Giant Morningstar, and enhanced visual and status effects for elements like poison clouds and Freeze Death. Balance tweaks have also been applied to enemy behaviors, including Ghostfang, Kobold Sappers, and AI pathfinding.
Read more: Orcs Must Die! Deathtrap Patch 1.0.12 - Bug Fix and Gameplay Mega-Update (Official Orcs Must Die! Website)
⚫︎ Patch 1.0.9 has been rolled out, introducing significant gameplay enhancements, new mechanics, and bug fixes. A new Rift Barricade trap has been added, boasting high durability and the ability to boost nearby traps at the cost of rune coins.
The Thread system has been revamped, allowing players to reroll or skip Thread choices using rune coins, with costs that scale and reset per mission. Many Threads have been combined and strengthened, mutual exclusivity has been removed from several, and “Double Wide” is now classified as a Cursed Thread.
Read more: Rift Barricades and Thread Rerolls are Coming to Orcs Must Die! Deathtrap's Patch 1.0.9 (Official Orcs Must Die! Website)
⚫︎ Patch 1.0.8 brings a host of bug fixes, balance adjustments, and quality-of-life improvements to Orcs Must Die! Deathtrap, directly addressing community feedback.
Key fixes include resolving crashes, fixing lobby visibility, and correcting ability descriptions. Quality-of-life updates enable players to increase difficulty without defeating the final boss, hide damage numbers via settings, and enjoy new onboarding experiences for new profiles. Enhancements also cover HUD elements, NPC notifications, and social menu access from the mission select screen.
Read more: Orcs Must Die! Deathtrap Gets a New Update Addressing Major Player Feedback, Including Barricade Buffs (Official Orcs Must Die! Deathtrap Twitter)
⚫︎ Post-launch, developers have unveiled a roadmap for Orcs Must Die! Deathtrap, promising a series of free content updates that will introduce new characters, maps, enemies, features, and game systems.
Read more: Orcs Must Die! Deathtrap is Getting New Maps, Orcs, and War Mages, as Revealed in Latest Post-Launch Snapshot (Steam)
⚫︎ Robot Entertainment announced Orcs Must Die! Deathtrap, set to launch in 2025. This new addition to the tower defense series brings four-player co-op and roguelite mechanics, enhancing the franchise's mix of humor and chaotic trap-based combat.
The game features randomized buffs and debuffs for heroes, traps, weapons, stats, and levels, along with dynamic conditions such as changing weather and time of day. Players can choose to battle continuous waves of orcs to accumulate stacking bonuses or retreat to a central hub for permanent upgrades.
Read more: Orcs Must Die! Deathtrap to continue killing Orcs in 2025 with new co-op thrills and roguelite progression (Rock Paper Shotgun)
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