Home > News > "Ghost of Yotei: Sucker Punch's Largest Game Yet"

"Ghost of Yotei: Sucker Punch's Largest Game Yet"

Author:Kristen Update:May 06,2025

Ghost of Yotei Will Be the Biggest Game Sucker Punch Has Made

The highly anticipated Ghost of Yotei promises to deliver the most expansive and liberating gaming experience yet from Sucker Punch. Delve into the latest details about the game and its rich portrayal of Japanese culture.

Ghost of Yotei New Details Revealed

Freedom to Hunt the Yotei Six

Ghost of Yotei Will Be the Biggest Game Sucker Punch Has Made

In a recent interview with Famitsu on April 24, Sucker Punch unveiled exciting new insights into Ghost of Yotei, the standalone sequel to the beloved Ghost of Tsushima. Creative Director Jason Cornell emphasized that this game will offer unparalleled freedom in gameplay, set against the backdrop of the studio's most expansive maps to date. Players will have the autonomy to locate and confront the Yotei Six at their own pace, enhancing the narrative experience.

Following the announcement of the PS5 release date last week, a captivating trailer titled "The Onryō’s List" was released, introducing players to the protagonist Atsu and her quest for vengeance against the Yotei Six.

More Melee Weapons

Ghost of Yotei Will Be the Biggest Game Sucker Punch Has Made

In addition to expansive exploration, Ghost of Yotei will offer players more freedom in weapon selection. Creative Director Nate Fox confirmed that alongside the iconic samurai sword, players can now wield an array of weapons including the odachi, chain sickle, double sword, and spear. These weapons can be mastered through encounters with various teachers and masters scattered throughout the game's open world.

Ghost of Yotei Will Be the Biggest Game Sucker Punch Has Made

Fox highlighted that while the sword remains central to the game, Atsu's non-samurai status allows for a more versatile combat approach. She can even pick up and use weapons dropped by defeated enemies, adding a dynamic layer to combat scenarios.

Ezo as the Setting

Ghost of Yotei Will Be the Biggest Game Sucker Punch Has Made

Ghost of Yotei is set in 1603 around Mt. Yotei in Ezo (modern-day Hokkaido). Jason Cornell described this setting as a balance between a lawless frontier and a nature-rich environment filled with hidden dangers. The game will also feature a respectful representation of the Ainu culture, with the development team conducting extensive research in Hokkaido to ensure authenticity.

Ghost of Yotei Will Be the Biggest Game Sucker Punch Has Made

Building on the success of Ghost of Tsushima, which was praised for its accurate depiction of Japanese culture, Ghost of Yotei aims to continue this tradition by showcasing the "dangers lurking in the magnificent wilderness of Ezo."

Ghost of Yotei is set to launch exclusively on the PlayStation 5 on October 2, 2025. Stay tuned for more updates and in-depth coverage of this highly anticipated game.