Game Science studio head, Yokar-Feng Ji, attributed the absence of a Black Myth: Wukong Xbox Series S version to the console's limited 10GB RAM (with 2GB system usage). This severely restricts optimization, demanding extensive expertise, according to Ji.
However, this explanation sparked considerable player doubt. Many suspect an exclusive deal with Sony is the true cause, while others criticize the developers for perceived laziness, citing successful Series S ports of graphically demanding titles.
The timing of the announcement also fuels skepticism. Knowing the Series S specifications since 2020, why did this issue only arise after years of development, especially considering the Xbox release date announcement at TGA 2023?
Player reactions highlight this skepticism:
The question of a Black Myth: Wukong release on Xbox Series X|S remains unanswered.
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