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Atelier Ryza 3 Confirms No Gacha Elements

Author:Kristen Update:Jul 25,2024

Atelier Ryza 3 Confirms No Gacha Elements

Breaking News: Atelier Resleriana Spinoff Ditches Gacha!

![Atelier Resleriana Won't Have Gacha](/uploads/29/1732788966674842e60f98a.png)

Prepare for a refreshing change in the Atelier series! Koei Tecmo Europe announced on November 26, 2024, that Atelier Resleriana: The Red Alchemist & The White Guardian, the upcoming console spin-off, will not feature a gacha system, unlike its mobile predecessor. This exciting news means players can enjoy a completely different experience than the mobile title, Atelier Resleriana: Forgotten Alchemy and the Polar Night Liberator.

A Gacha-Free Experience

The absence of a gacha system signifies a significant departure. No more grinding or in-app purchases to progress! Players can fully immerse themselves in the story and gameplay without the pressure of monetization hindering their advancement. Furthermore, the game is designed for offline play, eliminating the need to interact with the mobile version. The official website promises "New protagonists and an original story await in Lantarna," hinting at a fresh narrative within the familiar Atelier world.

![Atelier Resleriana Won't Have Gacha](/uploads/89/1732788968674842e84ce43.png)

Atelier Resleriana: The Red Alchemist & the White Guardian is slated for release on PS5, PS4, Switch, and Steam in 2025. While pricing and a precise release date remain undisclosed, the focus on a traditional gameplay experience is sure to excite fans.

A Look Back at the Mobile Gacha System

![Atelier Resleriana Won't Have Gacha](/uploads/21/1732788969674842e9e85c7.png)

In contrast to its console counterpart, the mobile Atelier Resleriana: Forgotten Alchemy and the Polar Night Liberator utilizes a gacha system. While retaining core Atelier elements like synthesis and turn-based combat, it incorporated a monetized character and item acquisition mechanic.

![Atelier Resleriana Won't Have Gacha](/uploads/94/1732788972674842ec23caf.jpg)

The gacha employed a "spark" system, awarding medals with each pull to unlock characters or Memoria (illustration cards). This differed from a traditional "pity" system, requiring players to accumulate medals to obtain rewards. Launched in January 2024 on Steam, Android, and iOS, the mobile game received mixed reviews, with Steam users citing concerns about the gacha's cost. Despite positive mobile ratings (4.2/5 on Google Play and 4.6 on the App Store), the monetization clearly impacted player reception. The upcoming console release promises a more accessible and enjoyable experience for all players.