The gaming community is buzzing with excitement over the latest release from Josef Fares, the mastermind behind It Takes Two. His new game, Split Fiction, has already made waves in the gaming press, earning an impressive average score of 91 on MetaCritic and 90 on OpenCritic. Critics have lauded the game for its innovative approach to gameplay, constantly introducing fresh mechanics to keep players engaged and entertained.
However, not all reviews are without critique. Some have noted that Split Fiction falls short in terms of its storyline and overall length. Here's a breakdown of the scores from various outlets:
Gameractor UK described Split Fiction as Hazelight Studios' finest work yet, highlighting its unparalleled variety and creativity. They praised the game's ability to keep players engaged with a constant flow of new ideas, despite a few minor flaws.
Eurogamer echoed these sentiments, calling Split Fiction a "fantastic adventure" and a testament to human imagination. They emphasized the game's engaging co-op experience and its ability to keep players hooked throughout.
IGN USA commended the game's masterfully crafted co-op adventure, noting its dynamic shifts in gameplay and genre. They appreciated the game's 14-hour runtime and its triumph of imagination, although they felt the plot could have been stronger.
VGC acknowledged the visual improvements over It Takes Two and appreciated the game's engaging mechanics and side stories. However, they pointed out that the constant switching between locations could feel repetitive, and the plot was somewhat lacking.
Hardcore Gamer found Split Fiction to be shorter and pricier than its predecessor, lacking the originality and variety of It Takes Two. Despite these drawbacks, they still found the game to be fun and exciting for two players.
Split Fiction is set to launch on March 6, 2025, and will be available on current-gen consoles (PS5, Xbox Series) and PC. This highly anticipated title promises to deliver a thrilling co-op experience, showcasing Hazelight Studios' commitment to pushing the boundaries of gaming innovation.
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