Borderlands 4 is on the horizon, and with it comes a whirlwind of anticipation and controversy, especially around its pricing. As Gearbox Software prepares for the game's release, CEO Randy Pitchford's recent comments have stirred the pot. In a tweet on May 14, responding to concerns about the game potentially costing over $80, Pitchford remarked that true fans would find a way to purchase the game, regardless of price. This statement ignited a firestorm of backlash from the community, with many fans expressing frustration and disappointment over the implication that their dedication is measured by their willingness to pay a premium.
Pitchford's comments came amidst growing speculation about Borderlands 4's price point, which remains undisclosed. During a PAX East panel on May 10, he acknowledged the increasing costs of game development, mentioning that Borderlands 4's budget is more than double that of its predecessor. He emphasized the complexities of pricing, including tariffs and retail packaging costs, but did not confirm an $80 price tag, leaving fans uncertain and uneasy.
The backlash was swift and fierce. Fans flooded social media with their reactions, criticizing Pitchford's dismissive attitude towards their financial concerns. Many argued that the game's additional costs, like season passes and skins, could push the total price even higher, making the base $80 price point seem even more unreasonable.
In contrast, Take-Two Interactive, the publisher behind Borderlands 4, has taken a more measured approach to discussing pricing. In an interview with IGN, Take-Two CEO Strauss Zelnick emphasized the company's commitment to delivering exceptional value to consumers. He highlighted the entertainment industry's landscape, comparing game prices to other forms of entertainment like movies and streaming services, and stated that their goal is to provide much more value than what they charge.
Zelnick reiterated this stance in an interview with GamesIndustry.biz on May 16, underscoring Take-Two's strategy of game-by-game pricing. He noted that their approach has always been to ensure that the value of their entertainment offerings far exceeds the price, catering to a global audience's diverse needs and expectations.
Recent developments in the Borderlands series, including review bombing due to EULA changes, have already put Gearbox in the spotlight. The pricing controversy surrounding Borderlands 4 adds another layer of complexity, urging Gearbox to pay closer attention to fan feedback.
As the release date of September 12, 2025, approaches, fans eagerly await more details about Borderlands 4, which will be available on PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC. Stay tuned for further updates and insights into this highly anticipated title.
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