A Reddit user uncovered a game-breaking bug in Marvel Rivals that disproportionately affects players with less powerful computers. Low FPS (frames per second) causes several heroes to move slower and inflict less damage, effectively turning the game into a pay-to-win scenario where the "payment" is upgrading your PC hardware.
This is undeniably a bug, not an intended game mechanic. However, a swift fix is unlikely. The root cause stems from the Delta Time parameter—a crucial element in game design that ensures consistent gameplay regardless of frame rate. Addressing this deeply ingrained aspect will require significant developer time and effort.
Currently, the following heroes are known to be affected: Doctor Strange, Wolverine, Venom, Magik, and Star-Lord. These characters exhibit reduced movement speed, lower jump heights, and diminished damage output. Other heroes may also be impacted. Until a patch arrives, optimizing your FPS, even at the cost of visual fidelity, is the recommended workaround.
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