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How To Fix Marvel Rivals Compiling Shaders Slow on Launch

Author:Kristen Update:Feb 27,2025

Many Marvel Rivals players on PC experience frustratingly long shader compilation times upon launching the game. This guide offers a solution to significantly reduce this delay.

Addressing Slow Shader Compilation in Marvel Rivals

Marvel Rivals loading screen illustrating the shader compilation issue.

Game loading times can vary, but Marvel Rivals' extended shader compilation (often several minutes) is proving problematic for PC users. Shaders are crucial programs managing visual elements like lighting and color in 3D environments. Incorrect shader installation can lead to various issues. Even with correct installation, many players encounter this delay.

A community-provided solution effectively addresses this problem:

  1. Access Nvidia Control Panel: Locate and open your Nvidia control panel.
  2. Adjust Shader Cache Size: Navigate to the global settings and find the "Shader Cache Size" option.
  3. Set a Lower Value: Select a value less than or equal to your VRAM. Options typically include 5 GB, 10 GB, and 100 GB; choose the most appropriate for your system.

This adjustment not only accelerates shader compilation (often to a few seconds) but also resolves "Out of VRAM memory" errors reported by some users.

While a permanent fix from NetEase Games is pending, this workaround provides an immediate solution to avoid lengthy loading times. Until an official patch is released, this method is recommended.

Marvel Rivals is currently available on PS5, PC, and Xbox Series X|S.