If you adored Dead Rails on sails, you're in for a treat with the new update, despite its challenges. Mastering the Seven Seas and conquering the tentacled beast might seem daunting, but fear not—this comprehensive Dead Sails Kraken Guide will navigate you through the new content, accelerate your progress, and amplify your enjoyment.
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Table of Contents
Your journey begins in the heart of town, directly opposite the Gun Store and Hospital, and in front of the Trading Hut. Start by offloading any surplus loot and gearing up. My top pick for a weapon? A Rifle—it's just $75 and packs enough punch to fend off most foes temporarily. Don't forget to stock up on coal; your ship runs on an old-school engine, after all.
Screenshot by Destructoid
Your next destination lies 10,000 meters away. Simply fire up your ship and you're off. You can choose to take down Zombies and Drowned along the way, but the houses usually don't hold much value. To keep moving, just add more coal to restart the engine. Ignore the worm on the right side for now. Wait until you reach the second safe zone to offload your goods, but watch out for Big Foot and Zombie mobs on both riverbanks.
Screenshot by Destructoid
Post the second safe zone/town, you'll encounter burning buildings teeming with mobs. Clear them out with friends if you can; otherwise, it's not worth the time due to scattered spawn points. At around 12,000 meters, you'll find a castle-like house brimming with Drowned, but also rich in Shotgun ammo and other valuable loot. Use it wisely.
Screenshot by Destructoid
By now, you're familiar with the cycle—kill, loot, repeat and hope the enemy suffers defeat. That's the essence of the game, but to excel, you need to be efficient. Use your boat as your primary inventory; empty your bag when you return to save space and time.
Screenshot by Destructoid
A tip that significantly boosted my game was stacking Zombies near the incinerator. While the urge to flee those backwater towns is strong, efficient loot stacking pays off. Running low on fuel? Toss a few Zombies in and you're set.
Screenshot by Destructoid
Another useful strategy is to keep an eye on Sheriff's offices. They often swarm with mobs, but the rewards in terms of weapons and ammo are worth it. I sustained my shotgun for ages by having a friend clear the ground floor while we explored each town.
Screenshot by Destructoid
Remember to conserve your ammo, weapons, fuel, and medkits for the fortress at around 25,000 meters. It's still under construction, making it a prime ambush spot. I wouldn't venture there without at least three more people; a five-person team is ideal. Be efficient with the loot you pick up.
Screenshot by Destructoid
Similarly, avoid engaging Big Feet beyond 30,000 meters. They're incredibly tough, require lots of ammo, and hit like a ton of bricks. Don't linger too long and plan your stops carefully. Loot isn't everything, though it might be hard to accept.
The town past 50,000 meters is one of my favorite farming spots. It's packed with at least two dozen Drowned and Zombies. If you have friends with Shotguns or a Sawn-off, it's an efficient way to gather corpses for fuel. Coordinate with your team to prepare the bodies for loading quickly.
Before facing the Kraken, sell all your goods in the final safe zone and stock up on ammo, weapons, and medkits. Don't take the Zombies and Drowned lightly; ensure you have a stash of at least 8-10 corpses for fuel during this final leg. Around 100,000 meters, you'll hit open waters, prime for the battle. The darkening skies signal the Kraken's approach.
Screenshot by Destructoid
Screenshot by Destructoid
As the Kraken emerges, everyone must choose a tentacle. The boss has a massive health pool, and each tentacle can attack if not properly countered. If you have five players, form a pentagram-like shape and tackle your own tentacle.
Screenshot by Destructoid
Watch out for the water splash attack, an AoE move that hits multiple players and is telegraphed by the Kraken pulling back its tentacle and creating a water trail. Use medkits liberally; some damage is unavoidable.
Screenshot by Destructoid
Lastly, be mindful of the Roar AoE, which deals minor unblockable damage and seems to slightly buff the Kraken's damage. You'll see white concentric circles emanating from the tentacle that used this ability.
Screenshot by Destructoid
See, it's not as tough as it seems. That concludes my Dead Sails Kraken Guide. To breeze through the boss even faster, use one of our Dead Sails codes and see how far you can go. Good luck and smooth sailing!
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