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Marvel's Mr. Fantastic: Gameplay Guide

Author:Kristen Update:Feb 20,2025

Marvel

Marvel Rivals: Mastering Mister Fantastic, the Stretchy Duelist

Marvel Rivals delivers a thrilling hero-shooter experience, boasting diverse gameplay and stunning visuals. As the roster expands, new characters constantly reshape the meta. Season 1 introduces iconic Fantastic Four heroes, including the unique duelist, Mister Fantastic.

Mister Fantastic's dualist role demands speed and damage output. His core mechanic revolves around grappling and pulling himself towards allies or enemies, creating dynamic gameplay. His effectiveness depends heavily on mastering his abilities and understanding the strategic implications of his kit.

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Mister Fantastic's Primary Attack

Mister Fantastic's primary attack, Stretch Punch, is a surprisingly versatile three-hit combo. The first two strikes use a single fist, while the final strike utilizes both. The stretched arm continues to deal damage as it's dragged through enemies, effectively creating area-of-effect damage. This makes it comparable to Storm's Wind Blade in its ability to hit multiple targets.

Mister Fantastic's Abilities

Mister Fantastic possesses a diverse set of abilities, best explored in the training room. Each ability contributes to his Elasticity meter, fueling a powerful damage-boosting passive. Key stats to monitor include his base health (350) and his Elasticity level. He effectively utilizes shields, increasing his survivability beyond typical duelists. His base attacks generate 5 Elasticity each; aiming for 100 Elasticity is crucial. He has a 3-star difficulty rating, making him accessible yet challenging to master.

Reflexive Rubber

  • Active Ability
  • 12-second cooldown

Mister Fantastic transforms into a rectangular shape, absorbing incoming damage. Upon expiration, he unleashes the stored damage in the direction of the player's reticle.

Flexible Elongation

  • Active Ability
  • 3-second cooldown
  • Generates 30 Elasticity

This ability provides a shield, boosting Mister Fantastic's health from 350 to 425. He pulls himself towards a target, dealing damage to enemies or granting a shield to allies. It has two charges.

Distended Grip

  • Active Ability
  • 6-second cooldown
  • Generates 30 Elasticity

Mister Fantastic grabs a target, offering two options: Dash (pulls him towards the target) or Impact (pulls the target to him, dealing damage). Impacting a grappled enemy near another enemy allows him to grapple the second target and slam them together, damaging both.

Wedded Harmony

  • Team-Up Ability (requires Invisible Woman)
  • 20-second duration

Heals Mister Fantastic for any lost health (no shield granted). This synergizes well with Invisible Woman's strategist abilities.

Elastic Strength

  • Passive Ability

Each ability use builds Elasticity, increasing damage output. At maximum Elasticity, Mister Fantastic transforms, gaining significantly increased damage and a substantial shield. The shield decays after the transformation ends. Failing to deal damage causes Elasticity to decay.

Brainiac Bounce

  • Ultimate Ability

Mister Fantastic leaps and crashes down, dealing area-of-effect damage, then bounces to repeat the attack multiple times. This is particularly effective against clustered enemies.

Tips for Playing Mister Fantastic

Mister Fantastic's damage mitigation and shield generation make him surprisingly tanky.

Flexible Reflection

Combining Flexible Elongation and Reflexive Rubber provides shields for both Mister Fantastic and an ally, while simultaneously absorbing enemy attacks.

Rushing Reflexive Rubber

Using Reflexive Rubber even when not actively building Elasticity allows for more frequent use of his inflated, high-damage state. Stacking shields from Flexible Elongation with his inflated state can result in a massive health pool, potentially exceeding 950.